Some news from our labours!

Well it’s time for another post. We have successfully finished the new Platform Framework for Renesis V3. It is also capable of correct handling the integration into the Internet Explorer. Our current work is based on developing Renaissance. This is a OpenVG-compatible implementation for rendering 2d vector graphics. Renaissance can either render per software emulation using efficient processor mechanism or per OpenGL / OpenGL ES for embedded hardware devices. Renesis V3 will be based on Renaissance however Renaissance will also become a separate product from examotion. Renesis V3 uses dynamic loading that is, you can easily push other OpenVG Implementations without requiring a different version of Renesis. This let’s you easily customize Renesis V3 for different systems and devices.

Oh and as we are already it, Renesis V3 will also include partial support for 3D Rendering. We’re still trying to figure whether to use X3D or whether to do some custom implementation that can be steered by using Javascript.

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